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Changelog

What changed in MythScript, when, and why.

0.7.0 Beta: Potency and Tiers

Major release

Damage and Healing for Bombs, Potions, and Spells now use d8 Potency dice set by Tier. Armor and Shields are re-tiered, Concealed is now Veiled, and Checks now add a Skill while Attacks and Spells add a Trait.

Major changes

  • Acid Burn RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Acid Rain RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Acid Splash RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Air Blade RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Aqua Burst RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Blight Burst RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Bubble RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Caustic Stream RAW

    Now a 3rd-Tier Spell (was 5th). Damage drops to 3d8 and higher-Tier Casting adds 1d8.

  • Check RAW

    Checks add a Skill. Attacks and Spells add a Trait instead: Body for Melee, Mind for Ranged and Thrown, Soul for Spells. Adds an example.

  • Daybreak RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Detonate RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Earthquake RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Entangle RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Fallout RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Fighter RAW

    Proficient with Light Armor and Light Shields only. Starting gear offers Padded Armor instead of Chain Armor.

  • Fireball RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Firestorm RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Flare RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Frost Heave RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Glacial Shift RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Gust Bullet RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Healing Aura RAW

    Healing rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Healing Burst RAW

    Healing rebuilt on d8 Potency dice for its Tier.

  • Healing Surge RAW

    Healing rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Healing Touch RAW

    Healing rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Healing Wind RAW

    Healing rebuilt on d8 Potency dice for its Tier.

  • Hurricane RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Ice Knife RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Ice Spear RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Lightning Bolt RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Major Acid Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Earth Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Fire Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Healing Potion RAW

    Healing now uses d8 Potency dice for its Tier.

  • Major Ice Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Lifewater RAW

    Healing now uses d8 Potency dice for its Tier.

  • Major Pulse Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Shock Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Sonic Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Toxin Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Water Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Wind Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Major Wound Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Meteor Shower RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Microburst RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Mild Acid Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Earth Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Fire Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Healing Potion RAW

    Healing now uses d8 Potency dice for its Tier.

  • Mild Ice Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Lifewater RAW

    Healing now uses d8 Potency dice for its Tier.

  • Mild Pulse Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Shock Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Sonic Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Toxin Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Water Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Wind Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Mild Wound Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Acid Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Earth Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Fire Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Healing Potion RAW

    Healing now uses d8 Potency dice for its Tier.

  • Minor Ice Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Lifewater RAW

    Healing now uses d8 Potency dice for its Tier.

  • Minor Pulse Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Shock Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Sonic Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Toxin Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Water Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Wind Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Minor Wound Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Modifier RAW

    Checks apply Skills; Attacks and Spells apply Traits.

  • Mold Cloud RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Plague RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Plasma Burst RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Resonate RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Rock Slide RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Sandstorm RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Search RAW

    On a Setback, Undetected Creatures become Unobserved instead of gaining Hidden.

  • Secrete RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Shatter RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Sickening Stare RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Sonic Blast RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Sonic Boom RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Sound Burst RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Spore Burst RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Static Surge RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Sunbeam RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Sunburst RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Superior Acid Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Earth Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Fire Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Healing Potion RAW

    Healing now uses d8 Potency dice for its Tier.

  • Superior Ice Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Lifewater RAW

    Healing now uses d8 Potency dice for its Tier.

  • Superior Pulse Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Shock Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Sonic Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Toxin Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Water Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Wind Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Superior Wound Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Acid Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Earth Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Fire Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Healing Potion RAW

    Healing now uses d8 Potency dice for its Tier.

  • Supreme Ice Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Lifewater RAW

    Healing now uses d8 Potency dice for its Tier.

  • Supreme Pulse Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Shock Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Sonic Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Toxin Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Water Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Wind Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Supreme Wound Bomb RAW

    Damage now uses d8 Potency dice for its Tier.

  • Thunderstorm RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Tidal Wave RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Tornado RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets; higher-Tier Casting adds d8s.

  • Venom Strike RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Voltaic Burst RAW

    Rebuilt on d8 Potency dice for its Tier, one step lower for several Targets.

  • Water Whip RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

  • Wither RAW

    Rebuilt on d8 Potency dice for its Tier; higher-Tier Casting adds d8s.

Minor changes

  • Playing Book page

    New guidance on declaring actions and reading a GM’s roll call, with worked Fortune and Misfortune examples.

  • Action RAW

    Actions that aren’t listed are now called Unlisted Actions.

  • Bathhouse RAW

    Bath is renamed Bathhouse. New URL: /rules/bathhouse/.

  • Chain Armor RAW

    Now Tier 2 (was 1).

  • Darkness RAW

    Concealed is renamed Veiled.

  • Disarm RAW

    The Contest now uses Brawn instead of Body.

  • Effect RAW

    Each rule states its own Trigger, Origin, Reach, Target, and Duration. Your GM rules on changes no Effect covers.

  • Exposed RAW

    Concealed is renamed Veiled.

  • Heater Shield RAW

    Now Tier 2 (was 1).

  • Illumination RAW

    Concealed is renamed Veiled.

  • Kite Shield RAW

    Now Tier 2 (was 1).

  • Pavise RAW

    Now Tier 4 (was 1).

  • Physician RAW

    Physicians are now Hirelings instead of Services.

  • Plate Armor RAW

    Now Tier 4 (was 1).

  • Restrained RAW

    Escaping now uses a Brawn Check instead of Body.

  • Scale Armor RAW

    Now Tier 2 (was 1).

  • Setback RAW

    Clearer definition: either way, you get part of what you wanted. Adds examples.

  • Shrouded RAW

    Concealed is renamed Veiled.

  • Smoke Bomb RAW

    Concealed is renamed Veiled.

  • Splint Armor RAW

    Now Tier 3 (was 1).

  • Tower Shield RAW

    Now Tier 3 (was 1).

  • Trap RAW

    Clarifies detection: Chart and Search are the only ways, and you can Search while traveling only at Careful Pace.

  • Veiled RAW

    Concealed is renamed Veiled. New URL: /rules/veiled/.

  • Visibility RAW

    Concealed is renamed Veiled.

Patches

  • Afflictions Book page · Removed

    Afflictions chapter removed from the Player Codex.

  • Delving Book page

    Adds a Formation, Pace, and Activity example.

  • Fighting Book page

    Adds a Reaction and Aid example.

  • Forms Book page · Removed

    Forms chapter removed from the Player Codex.

  • Introduction Book page

    The opening exchange is marked as an Example.

  • Bodyguard RAW

    Feature tags updated.

  • Common Room RAW

    Feature tags updated.

  • Contest RAW

    Adds an example.

  • Difficult Terrain RAW

    Adds examples of Difficult Terrain.

  • Form RAW

    Forms now include Elemental, Ooze, and Spirit.

  • Hireling RAW

    Hirelings now include Laborer and Physician.

  • Lodging RAW

    Feature tags updated.

  • Luxury Suite RAW

    Feature tags updated.

  • Messenger RAW

    Feature tags updated.

  • Porter RAW

    Feature tags updated.

  • Private Room RAW

    Feature tags updated.

  • Rustic Shelter RAW

    Feature tags updated.

  • Save RAW

    Adds an example.

  • Service RAW

    Services list updated.

  • Stabling RAW

    Feature tags updated.

  • Success RAW

    Adds an example.

  • Wayfinder RAW

    Feature tags updated.

0.6.9 Beta

Tracking began

Release tracking began here. Changes from this point on are listed above.

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