Location
Feature
Part of Target
Locations are bounded areas that CreaturesCreature FeatureCreatures are animate beings., ObjectsObject FeatureObjects are inanimate, discrete physical items., and EffectsEffect FeatureEffects are consequences produced by your actions. can occupy or target. Multiple Spaces, treated as a single, addressable unit, are Locations.
Core Rule—Locations
- Measure Locations in Spaces. For large Locations, measure them in Ranges.
- Locations can become CreaturesCreature FeatureCreatures are animate beings. if animated or granted sentience.
- Also treat Locations as a ObjectsObject FeatureObjects are inanimate, discrete physical items. when you are large enough to manipluate them.
Source Player Codex