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Bottled Breath

Item · Concoction · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Concoction

  • AlchemicalAlchemical FeatureAlchemical is a Feature that marks an item or Effect as a product of alchemy.
  • ConsumableConsumable FeatureConsumable is a Feature of items that are used up.10 uses
  • InhaledInhaled FeatureInhaled is a Feature of items that activate when released from their container and take effect once breathed in.
  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.

Bottled Breath is a ConcoctionConcoction Item · Concoction · Tier 1Concoctions are Consumable items with Alchemical or Magical properties. that helps you hold your breath.

Bottled Breath
When you inhale it through your nose, you gain FortuneFortune TestFortune is a Modifier that your Game Manager grants when circumstances work in your favor. on BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience. SavesSave TestSaves are Tests your Game Manager calls for when you take reactive, automatic, or forced actions, typically in response to a threat. against suffocation and can hold your breath for longer. Lasts 10 minutes.
GripGrip StatGrip is the number of hands you need to hold and use an item.
1
PricePrice StatPrice is the Coin-cost to buy items.
50 GoldCoin RuleCoins are the currency you use to buy items.
SlotsSlot StatSlots are units that measure your item capacity.
1
FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
ConcoctionConcoction Item · Concoction · Tier 1Concoctions are Consumable items with Alchemical or Magical properties.

Source Player Codex