Plant
Form
Part of Form
Plants are a FormForm FormForms are Creature categories that define physical structure. of CreaturesCreature TargetCreatures are animate Targets, distinct from inanimate Objects. whose physical nature consists of vegetative matter, including both rooted and mobile types.
Core Rule—Plant
- For Hunger & ThirstHunger & Thirst HazardHunger & Thirst are Hazards you face when you go without enough food and water., you need sunlight and water instead of RationsRation Item · Supply · Tier 1Rations are preserved food Supplies for travel.. Gain 1 FatigueFatigue ConditionFatigue is a Condition that tracks exhaustion as it builds up. for each 24 hours without both.
- You’re VulnerableVulnerable SusceptibilityVulnerable is a Susceptibility that increases Damage. to DamageDamage HealthDamage is harm that reduces your Hit Points. (FireFire EnergyFire is an Element Energy that deals Damage (Fire).).
- You’re ResistantResistant SusceptibilityResistant is a Susceptibility that reduces Damage. to DamageDamage HealthDamage is harm that reduces your Hit Points. (WaterWater EnergyWater is an Element Energy that deals Damage (Water).).
- You can hold your breath twice as long (see BreathingBreathing HazardBreathing is a Hazard you face when a Creature that needs to breathe can’t get air.).
Sources Player Codex, Game Manual