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Rest

Rest

Rests are breaks you take to recover between fights and adventures. The type of Rest determines what you recover. Each Rest has specific requirements and benefits.

Core Rule—Rest

  • Rest only works if you finish it without interruption.
  • Strenuous activity—such as fighting—disrupts Rest.
  • The type of ShelterShelter ShelterShelter is how safe and secure your location is when you Rest, which determines which Rest benefits you can gain. where you Rest changes what you recover.

Types of Rest

Source Player Codex