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Onrush

Feat · Tier 2Tier 2 TierTier 2 is a Tier that represents skilled power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Onrush is a FeatFeat Feat · Tier 1Feats are abilities you buy with SP. that turns momentum into action.

Onrush
Once per TurnTurn CombatTurns are the part of each Round when you get your chance to act., spend 3 VigorVigor DriveVigor is the Drive Fighters use. (0 APAction Point CombatAction Points (AP) are the resource you spend to use Actions when your Game Manager tracks Rounds.) to gain 1 APAction Point CombatAction Points (AP) are the resource you spend to use Actions when your Game Manager tracks Rounds. this TurnTurn CombatTurns are the part of each Round when you get your chance to act..
PrerequisitePrerequisite StatPrerequisites are the requirements you must meet before you can take a Feat.
FighterFighter Class · Tier 1Fighters are a Class whose body is their weapon.
RepeatableRepeatable StatRepeatable is what you gain when you take a Feat you already have.
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SP CostFeat Feat · Tier 1Feats are abilities you buy with SP.
2

Source Player Codex