Defense
Stat
Also DF, Armor Class, AC
Defense (DF) is a rating of how difficult you are to hit when unarmored, and how well your ArmorArmor Item · Armor · Tier 1Armor is a protective Object you wear to increase your Defense. and ShieldShield Item · Shield · Tier 1Shields are Objects you wield to increase your Defense. absorb and deflect impact when you wear or wield them.
Core Rule—Unarmored Defense
Your DFDefense StatDefense (DF) is a rating of how difficult you are to hit when unarmored, and how well your Armor and Shield absorb and deflect impact when you wear or wield them. equals 10 + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience. when not wearing ArmorArmor Item · Armor · Tier 1Armor is a protective Object you wear to increase your Defense..
Core Rule—Armored Defense
Your DFDefense StatDefense (DF) is a rating of how difficult you are to hit when unarmored, and how well your Armor and Shield absorb and deflect impact when you wear or wield them. equals:
- Light ArmorLight Armor Item · Armor · Tier 1Light Armor is Armor that offers minimal protection while keeping full mobility.: 10 + ProtectionProtection StatProtection is the rating of how much an Armor or Shield raises your Defense. + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience.
- Modest ArmorModest Armor Item · Armor · Tier 1Modest Armor is Armor that balances protection and mobility.: 10 + ProtectionProtection StatProtection is the rating of how much an Armor or Shield raises your Defense. + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience. (up to cap)
- Heavy ArmorHeavy Armor Item · Armor · Tier 1Heavy Armor is Armor that offers maximum protection but limits mobility.: ProtectionProtection StatProtection is the rating of how much an Armor or Shield raises your Defense. + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience.
Core Rule—Shield Defense
Your DFDefense StatDefense (DF) is a rating of how difficult you are to hit when unarmored, and how well your Armor and Shield absorb and deflect impact when you wear or wield them. increases by your Shield’sShield Item · Shield · Tier 1Shields are Objects you wield to increase your Defense. ProtectionProtection StatProtection is the rating of how much an Armor or Shield raises your Defense. when you use the DefendDefend ActionDefend is an Action that raises your Defense with your Shield. ActionAction RuleActions are structured ways to act when your Game Manager tracks Rounds..
Source Player Codex