Skip to content

Flash Bomb

Item · Weapon · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Bomb

  • AlchemicalAlchemical FeatureAlchemical is a Feature that marks an item or Effect as a product of alchemy.
  • ConsumableConsumable FeatureConsumable is a Feature of items that are used up.1 AttackAttack ActionAttack is the Action you use to strike at a foe.
  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
  • SplashSplash FeatureSplash is a Feature of items whose Damage comes from the item alone, not your skill.
  • ThrownThrown FeatureThrown is a Feature of items built to be hurled at Targets.Short RangeShort Range RangeShort Range is a Range for Effects that can Originate within 6 Spaces of you.

Flash Bombs are BombsBomb Item · Weapon · Tier 1Bombs are Weapons built for close-ranged blasts. that impose BlindedBlinded ConditionBlinded is a Condition that takes away your sight. on the TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. and all CreaturesCreature TargetCreatures are animate Targets, distinct from inanimate Objects. within SplashSplash FeatureSplash is a Feature of items whose Damage comes from the item alone, not your skill. until the end of their next TurnTurn CombatTurns are the part of each Round when you get your chance to act..

DamageDamage HealthDamage is harm that reduces your Hit Points.
—
GripGrip StatGrip is the number of hands you need to hold and use an item.
1
TrainingTraining TrainingTraining is the rating of how much practice a Weapon demands.
SimpleSimple TrainingSimple is a Training level for Weapons that most people can use with minimal training.
MasteryMastery RuleMastery is an optional Feat you can take to gain Proficiency with an Armor, Shield, or Weapon, or to access a special ability it offers.
Splash ControlSplash Control Feat · Tier 1Splash Control is a Feat built for fighting with Bombs.
PricePrice StatPrice is the Coin-cost to buy items.
10 GoldCoin RuleCoins are the currency you use to buy items.
SlotsSlot StatSlots are units that measure your item capacity.
1
FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
BombBomb Item · Weapon · Tier 1Bombs are Weapons built for close-ranged blasts.

Source Player Codex