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Effect Area

Target

Also AOE, Area of Effect

Part of Targeting

Effect Area is a TargetingTargeting TargetTargeting is the rule that determines what you can select as a Target and how your Effects reach them. zone that emanates as a sphere from its OriginOrigin StatOrigins are the points where Effects are created. in all directions, out to a specified RangeRange RangeRange is the distance an Effect can Originate from you.. Many SpellsSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. list an Effect Area in their ReachReach StatReach is the Range an Effect extends from its Origin..

Core Rule—Effect Area

  • Solid barriers block Effect Area, even transparent ones, unless the EffectEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s. is designed to pass through them—such as light.
  • An Effect Area affects every TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. within it.
  • Being HiddenHidden ConditionHidden is a Condition you gain when you are concealed from view., InvisibleInvisible ConditionInvisible is a Condition that makes your body impossible to see., or UnobservedUnobserved DetectionUnobserved is a Detection state you’re in when a Creature detects you with a Mid Fidelity or Low Fidelity Sense. doesn’t protect a TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. from an Effect Area.
  • A Movable AreaMovable Area TargetMovable Area is an Effect Area that lingers for its Duration and that you can move to a new Origin. lingers for its DurationDuration StatDurations are the lengths of time Effects last. and can be moved.

Source Player Codex