Smoke Bomb
Item · Weapon · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.
Part of Bomb
- AlchemicalAlchemical FeatureAlchemical is a Feature that marks an item or Effect as a product of alchemy.
- ConsumableConsumable FeatureConsumable is a Feature of items that are used up.1 AttackAttack ActionAttack is the Action you use to strike at a foe.
- ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
- SplashSplash FeatureSplash is a Feature of items whose Damage comes from the item alone, not your skill.
- ThrownThrown FeatureThrown is a Feature of items built to be hurled at Targets.Short RangeShort Range RangeShort Range is a Range for Effects that can Originate within 6 Spaces of you.
Smoke Bombs are BombsBomb Item · Weapon · Tier 1Bombs are Weapons built for close-ranged blasts. that make the TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. and all CreaturesCreature TargetCreatures are animate Targets, distinct from inanimate Objects. within SplashSplash FeatureSplash is a Feature of items whose Damage comes from the item alone, not your skill. VeiledVeiled VisibilityVeiled is a Visibility state in which others can’t see you, such as in Darkness, while Invisible, or in areas of extreme fog or dense foliage. until the start of your next TurnTurn CombatTurns are the part of each Round when you get your chance to act. or until wind disperses it.
- DamageDamage HealthDamage is harm that reduces your Hit Points.
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- GripGrip StatGrip is the number of hands you need to hold and use an item.
- 1
- TrainingTraining TrainingTraining is the rating of how much practice a Weapon demands.
- SimpleSimple TrainingSimple is a Training level for Weapons that most people can use with minimal training.
- MasteryMastery RuleMastery is an optional Feat you can take to gain Proficiency with an Armor, Shield, or Weapon, or to access a special ability it offers.
- Splash ControlSplash Control Feat · Tier 1Splash Control is a Feat built for fighting with Bombs.
Source Player Codex