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Splash

Feature

Part of Feature

Splash is a FeatureFeature FeatureFeatures are descriptors that provide additional information about an Object or Effect. of items whose DamageDamage HealthDamage is harm that reduces your Hit Points. comes from the item alone, not your skill.

Core Rule—Splash

  • On a hit, don’t add your BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience. or MindMind TraitMind is a Trait that measures your applied knowledge, understanding, and perception. to DamageDamage HealthDamage is harm that reduces your Hit Points..

Splash doesn’t make its own roll. Your Attack’sAttack ActionAttack is the Action you use to strike at a foe. CheckCheck TestChecks are Tests your Game Manager calls for when you take proactive, deliberate actions to accomplish something. result decides who gains the listed Splash EffectEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s.:

SetbackSetback TestSetback is a Test Result that means you either achieve your goal but face a complication, or you fail your goal but avoid a complication.
TargetsTarget TargetTargets are anything that Effects can affect, interact with, or influence. within Touch RangeTouch Range RangeTouch Range is a Range for Effects that can Originate within 1 Space of you. of the initial TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. gain the listed Splash EffectEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s..
FailureFailure TestFailure is a Test Result that means you don’t achieve your goal.
The initial TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. gains the listed Splash EffectEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s..

Items with Splash

Source Player Codex