Construct
Form
Part of Form
Constructs are a FormForm FormForms are Creature categories that define physical structure. of artificially created or MagicallyMagical FeatureMagical is a Feature that marks an item, Effect, or Energy as a product of magic. animated entities, distinct from naturally born CreaturesCreature TargetCreatures are animate Targets, distinct from inanimate Objects..
Core Rule—Construct
- BreathingBreathing HazardBreathing is a Hazard you face when a Creature that needs to breathe can’t get air., Hunger & ThirstHunger & Thirst HazardHunger & Thirst are Hazards you face when you go without enough food and water., and SleeplessnessSleeplessness HazardSleeplessness is a Hazard that tracks whether you’ve rested enough to avoid exhaustion. don’t apply to you.
- A Long RestLong Rest RestLong Rest is a Rest built around sleep, or equivalent restorative activities if you don’t need sleep. still requires 6 hours of inactivity.
- DiseasesDisease HazardDiseases are Afflictions caused by illness that spreads through a Creature’s body., PoisonsPoison HazardPoisons are Afflictions caused by Toxin substances., and SickenedSickened ConditionSickened is a Condition that turns your stomach. can’t affect you.
- You’re ImmuneImmune SusceptibilityImmune is a Susceptibility that negates Damage. to DamageDamage HealthDamage is harm that reduces your Hit Points. (ToxinToxin EnergyToxin is a Caustic Energy that deals Damage (Toxin).).
- HealingHealing HealthHealing is restoration that increases your Hit Points. restores only half as many HPHit Point HealthHit Points (HP) are the pool that measures how much Damage you can take before dropping to 0. to you, rounded down.
- A Tinker’s KitTinker’s Kit Item · Toolkit · Tier 1Tinker’s Kits are Artisan’s Toolkits used to craft, assess, and fix mechanical and electronic items. works on you as a Medic’s KitMedic’s Kit Item · Toolkit · Tier 1Medic’s Kits are Explorer’s Toolkits used to diagnose injuries and illnesses, perform surgery, treat wounds, set bones, and fit prosthetics. does.
Sources Player Codex, Game Manual