Skip to content

Prone

Condition

Part of Condition

Prone is a ConditionCondition ConditionConditions are states that change what you can do. you gain when you are knocked or dropped to the ground.

Core Rule—Prone

Gained when:

  • You use the MoveMove ActionMove is the Action you use to change your position. ActionAction RuleActions are structured ways to act when your Game Manager tracks Rounds. to FallFalling HazardFalling is a Hazard that happens when you drop 1 or more Spaces vertically or something drops on you. Prone, or an EffectEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s. knocks you down.

While Prone:

  • You gain Off GuardOff Guard ConditionOff Guard is a Condition that leaves gaps in your defenses..
  • You can only MoveMove ActionMove is the Action you use to change your position. by CrawlingCrawl MovementCrawl is a Movement you use to Move across horizontal surfaces while Prone..

Ends when:

  • You use the MoveMove ActionMove is the Action you use to change your position. ActionAction RuleActions are structured ways to act when your Game Manager tracks Rounds. to rise.

Source Player Codex