High Fidelity
Fidelity
Part of Fidelity
High Fidelity is the most detailed level of FidelityFidelity FidelityFidelity is how sharp and reliable a Sense is, measured by how much detail you get and how often it lies., precise enough to pinpoint a Target’sTarget TargetTargets are anything that Effects can affect, interact with, or influence. SpaceSpace RuleSpaces are grid tiles that measure position, distance, and Size..
Core Rule—High Fidelity
- SightSight SenseSight is a Sense you use to visually perceive your surroundings. gives High Fidelity detail.
- You can detect TargetsTarget TargetTargets are anything that Effects can affect, interact with, or influence.’ exact SpacesSpace RuleSpaces are grid tiles that measure position, distance, and Size. and physical features, making it a precise way to SearchSearch ActionSearch is an Action you use to examine your surroundings for anything hidden or out of place..
- You can use SightSight SenseSight is a Sense you use to visually perceive your surroundings. to make UndetectedUndetected DetectionUndetected is a Detection state you’re in when a Creature hasn’t detected you with any Sense and has no idea you’re present. or UnobservedUnobserved DetectionUnobserved is a Detection state you’re in when a Creature detects you with a Mid Fidelity or Low Fidelity Sense. TargetsTarget TargetTargets are anything that Effects can affect, interact with, or influence. ObservedObserved DetectionObserved is a Detection state you’re in when a Creature detects you with a High Fidelity Sense..
Source Player Codex