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Disarm

Feature

Part of Feature

Disarm is a FeatureFeature FeatureFeatures are descriptors that provide additional information about an Object or Effect. of items built to knock a weapon from a Target’sTarget TargetTargets are anything that Effects can affect, interact with, or influence. grip.

Core Rule—Disarm

On a hit, you and the TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. make ContestedContest TestContests are Tests where you and a Target roll against each other and the higher Test Total wins. BrawnBrawn SkillBrawn is a Skill that measures your muscular strength and force. ChecksCheck TestChecks are Tests your Game Manager calls for when you take proactive, deliberate actions to accomplish something..

TestTest TestTests are die rolls that resolve actions with meaningful and uncertain outcomes. ContestedContest TestContests are Tests where you and a Target roll against each other and the higher Test Total wins. BrawnBrawn SkillBrawn is a Skill that measures your muscular strength and force. ChecksCheck TestChecks are Tests your Game Manager calls for when you take proactive, deliberate actions to accomplish something.

SuccessSuccess TestSuccess is a Test Result that means you achieve your goal.
TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. drops the item in their SpaceSpace RuleSpaces are grid tiles that measure position, distance, and Size. or you catch it if you have a free hand.
SetbackSetback TestSetback is a Test Result that means you either achieve your goal but face a complication, or you fail your goal but avoid a complication.
No effect.
FailureFailure TestFailure is a Test Result that means you don’t achieve your goal.
The item is not Disarmed.

Items with Disarm

Source Player Codex

History

  • 0.7.0 Beta Changed · Oct 10, 2026 The Contest now uses Brawn instead of Body.