Greatsword
Item · Weapon · Tier 2Tier 2 TierTier 2 is a Tier that represents skilled power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.
Part of Sword
- Body 3Body 3 FeatureBody 3 is a Feature that sets a Body requirement of 3 for using an item.
- MeleeMelee FeatureMelee is a Feature of items built for close combat.
- ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
- VersatileVersatile FeatureVersatile is a Feature of items that can deal more than one Energy type.PiercingPiercing EnergyPiercing is a Wound Energy that deals Damage (Piercing).
Greatswords are massive double-edged SwordsSword Item · Weapon · Tier 1Swords are Weapons built for reactive misses. with an extended grip and reinforced tang.
- DamageDamage HealthDamage is harm that reduces your Hit Points.
- 2d12 WoundWound EnergyWound is an Energy group that deals physical Damage. (SlashingSlashing EnergySlashing is a Wound Energy that deals Damage (Slashing).)
- GripGrip StatGrip is the number of hands you need to hold and use an item.
- 2
Source Player Codex