Undead
Feature
Part of Feature
Undead is a FeatureFeature FeatureFeatures are descriptors that provide additional information about an Object or Effect. of CreaturesCreature TargetCreatures are animate Targets, distinct from inanimate Objects. that died and were animated again by NecroticNecrotic EnergyNecrotic is an Energy group that delivers Healing or deals Damage, depending on whether Targets are living or Undead. power.
Core Rule—Undead
- VitalVital EnergyVital is a Necrotic Energy that delivers Healing to the living and deals Damage to Undead. EnergyEnergy EnergyEnergy is the typed force an Effect carries, which sets the kind of Damage it deals. deals DamageDamage HealthDamage is harm that reduces your Hit Points. to you instead of delivering HealingHealing HealthHealing is restoration that increases your Hit Points..
- VoidVoid EnergyVoid is a Necrotic Energy that delivers Healing to Undead and deals Damage to the living. EnergyEnergy EnergyEnergy is the typed force an Effect carries, which sets the kind of Damage it deals. delivers HealingHealing HealthHealing is restoration that increases your Hit Points. to you instead of dealing DamageDamage HealthDamage is harm that reduces your Hit Points..
- BreathingBreathing HazardBreathing is a Hazard you face when a Creature that needs to breathe can’t get air., Hunger & ThirstHunger & Thirst HazardHunger & Thirst are Hazards you face when you go without enough food and water., and SleeplessnessSleeplessness HazardSleeplessness is a Hazard that tracks whether you’ve rested enough to avoid exhaustion. don’t apply to you.
- You don’t age.
- A Long RestLong Rest RestLong Rest is a Rest built around sleep, or equivalent restorative activities if you don’t need sleep. still requires 6 hours of inactivity.
- DiseasesDisease HazardDiseases are Afflictions caused by illness that spreads through a Creature’s body., PoisonsPoison HazardPoisons are Afflictions caused by Toxin substances., and SickenedSickened ConditionSickened is a Condition that turns your stomach. can’t affect you.
- You’re ImmuneImmune SusceptibilityImmune is a Susceptibility that negates Damage. to DamageDamage HealthDamage is harm that reduces your Hit Points. (ToxinToxin EnergyToxin is a Caustic Energy that deals Damage (Toxin).).
Sources Player Codex, Game Manual