Spell
Rule
Spells are supernatural recipes that create EffectsEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s. through magic, psionics, or any force beyond the mundane.
Core Rule—Spell
- Spells are MagicalMagical FeatureMagical is a Feature that marks an item, Effect, or Energy as a product of magic..
- EvokersEvoker Class · Tier 1Evokers are a Class whose energy channels mystery. know a number of Spells equal to their SoulSoul TraitSoul is a Trait that measures your charisma, confidence, willpower, and courage..
Types of Spells
- AlterSchoolAlter is a School of Spells that change a Target’s properties, form, or state.
- CompelSchoolCompel is a School of Spells that make a Target act, move, or behave in specific ways.
- ConjureSchoolConjure is a School of Spells that bring something into existence that wasn’t there before.
- DestroySchoolDestroy is a School of Spells that deal Damage to a Target or end Magical effects.
- RevealSchoolReveal is a School of Spells that give you information.
Source Player Codex