Skip to content

Movement

Movement

Movement is how you change your position.

Core Rule—Movement

Use any Movement form available to you that fits the situation and terrain.

Form Moves through Without an adaptation
ShiftShift MovementShift is a Movement you use to Move across a surface in basic ways, such as walking, running, jumping, rolling, or slithering. Any surface, by walking, running, jumping, rolling, or slithering —
ClimbClimb MovementClimb is a Movement you use to Move across vertical surfaces with handholds. Vertical surfaces with handholds Difficult TerrainDifficult Terrain MovementDifficult Terrain is any Space that slows your Movement, such as rubble, deep water, or a sheer wall.
CrawlCrawl MovementCrawl is a Movement you use to Move across horizontal surfaces while Prone. Horizontal surfaces, while ProneProne ConditionProne is a Condition you gain when you are knocked or dropped to the ground. Difficult TerrainDifficult Terrain MovementDifficult Terrain is any Space that slows your Movement, such as rubble, deep water, or a sheer wall.
SwimSwim MovementSwim is a Movement you use to Move through water or another fluid dense enough to propel you. Water or another fluid dense enough to propel you Difficult TerrainDifficult Terrain MovementDifficult Terrain is any Space that slows your Movement, such as rubble, deep water, or a sheer wall.
FlyFly MovementFly is a Movement you use to Move through air or another fluid capable of producing lift. Air or another fluid that produces lift Requires MagicalMagical FeatureMagical is a Feature that marks an item, Effect, or Energy as a product of magic. assistance
BurrowBurrow MovementBurrow is a Movement you use to Move through sand, gravel, or loose earth. Sand, gravel, or loose earth Requires MagicalMagical FeatureMagical is a Feature that marks an item, Effect, or Energy as a product of magic. assistance

Kinds of Movement

Source Player Codex