Ritual
Casting
Rituals are a slow way to CastCast ActionCast is the Action you use to unleash a Spell. SpellsSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. using material ComponentsComponent CastingComponents are Consumable materials needed to Cast Rituals..
Core Rule—Ritual
- A Ritual takes 10 minutes to CastCast ActionCast is the Action you use to unleash a Spell. and needs its ComponentsComponent CastingComponents are Consumable materials needed to Cast Rituals..
- Pay the ManaMana DriveMana is the Drive Evokers use. only when you start Casting it.
- While Casting, you can only spend APAction Point CombatAction Points (AP) are the resource you spend to use Actions when your Game Manager tracks Rounds. to continue Casting it.
Kinds of Rituals
- AlarmSpellAlarm is a Reveal Spell that sets a ward to alert you when Creatures enter it.
- Beast SpeakSpellBeast Speak is a Reveal Spell that lets you talk with Beasts.
- Identify MagicSpellIdentify Magic is a Reveal Spell that reveals the Magical Features affecting a Target.
- Mend ObjectSpellMend Object is an Alter Spell that repairs a small part of an Object.
- Dream WhisperSpellDream Whisper is a Compel Spell that sends a message into a Creature’s dreams.
- Plant SpeakSpellPlant Speak is a Reveal Spell that lets you talk with Plants.
- ReanimateSpell · UncommonReanimate is a Conjure Spell that raises a Defeated Creature as Undead.
- Contact Other PlaneSpell · UncommonContact Other Plane is a Reveal Spell that asks an extraplanar intelligence one question.
- Dream ShareSpellDream Share is a Compel Spell that puts Creatures to sleep in a shared dream.
- RejuvenateSpell · UncommonRejuvenate is a Conjure Spell that restores an Undead Creature to true life.
- ResurrectionSpell · UncommonResurrection is a Conjure Spell that returns a Defeated Creature to life.
Source Player Codex