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Nonlethal

Feature

Part of Feature

Nonlethal is a FeatureFeature FeatureFeatures are descriptors that provide additional information about an Object or Effect. of WeaponsWeapon Item · Weapon · Tier 1Weapons are Objects you use to Attack. built to subdue rather than kill.

Core Rule—Nonlethal

  • AttacksAttack ActionAttack is the Action you use to strike at a foe. with this WeaponWeapon Item · Weapon · Tier 1Weapons are Objects you use to Attack. that reduce the TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. to 0 HPHit Point HealthHit Points (HP) are the pool that measures how much Damage you can take before dropping to 0. impose UnconsciousUnconscious ConditionUnconscious is a Condition that leaves you senseless. instead of StaggeredStaggered ConditionStaggered is a Condition tied to your Hit Points that leaves you one step from Defeated..
  • You can AttackAttack ActionAttack is the Action you use to strike at a foe. lethally with a Nonlethal WeaponWeapon Item · Weapon · Tier 1Weapons are Objects you use to Attack.—or Nonlethally with a lethal WeaponWeapon Item · Weapon · Tier 1Weapons are Objects you use to Attack.—with MisfortuneMisfortune TestMisfortune is a Modifier that your Game Manager imposes when circumstances work against you..

Items with Nonlethal

Source Player Codex