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Standard Mount

Item · Mount · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Mount

  • CreatureCreature TargetCreatures are animate Targets, distinct from inanimate Objects.

Standard Mounts are MountsMount Item · Mount · Tier 1Mounts are Creatures you can ride or load with cargo. that carry MediumMedium SizeMedium is a Size for Targets that Occupy 1 Space, about the size of a typical human adolescent or adult. riders and handle general transportation.

FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
MountMount Item · Mount · Tier 1Mounts are Creatures you can ride or load with cargo.

Kinds of Standard Mounts

Kinds of Standard Mounts
Features
Camel1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.LargeLarge SizeLarge is a Size for Targets that Occupy 4 Spaces.100 GoldCoin RuleCoins are the currency you use to buy items.20CreatureCreature TargetCreatures are animate Targets, distinct from inanimate Objects.
Draft Horse1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.LargeLarge SizeLarge is a Size for Targets that Occupy 4 Spaces.100 GoldCoin RuleCoins are the currency you use to buy items.30CreatureCreature TargetCreatures are animate Targets, distinct from inanimate Objects.
Llama or Alpaca1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.MediumMedium SizeMedium is a Size for Targets that Occupy 1 Space, about the size of a typical human adolescent or adult.100 GoldCoin RuleCoins are the currency you use to buy items.10CreatureCreature TargetCreatures are animate Targets, distinct from inanimate Objects.
Reindeer1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.MediumMedium SizeMedium is a Size for Targets that Occupy 1 Space, about the size of a typical human adolescent or adult.100 GoldCoin RuleCoins are the currency you use to buy items.10CreatureCreature TargetCreatures are animate Targets, distinct from inanimate Objects.
Riding Horse1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.LargeLarge SizeLarge is a Size for Targets that Occupy 4 Spaces.100 GoldCoin RuleCoins are the currency you use to buy items.20CreatureCreature TargetCreatures are animate Targets, distinct from inanimate Objects.

Source Player Codex