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Armor

Item · Armor · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
  • WornWorn FeatureWorn is a Feature of items you wear on your body.

Armor is a protective ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. you wear to increase your DefenseDefense StatDefense (DF) is a rating of how difficult you are to hit when unarmored, and how well your Armor and Shield absorb and deflect impact when you wear or wield them..

Wearing Armor

Putting on and taking off Armor takes time. You can’t do either while your GMGame Manager TermGame Managers (GMs) are the people who run the game for the Players at a table. tracks RoundsRound CombatRounds are the units of time that divide play into 6-second intervals..

TypePut OnTake Off
Light ArmorLight Armor Item · Armor · Tier 1Light Armor is Armor that offers minimal protection while keeping full mobility. 1 minute 1 minute
Modest ArmorModest Armor Item · Armor · Tier 1Modest Armor is Armor that balances protection and mobility. 5 minutes 1 minute
Heavy ArmorHeavy Armor Item · Armor · Tier 1Heavy Armor is Armor that offers maximum protection but limits mobility. 5 minutes 1 minute

Core Rule—Unarmored Defense

Your DFDefense StatDefense (DF) is a rating of how difficult you are to hit when unarmored, and how well your Armor and Shield absorb and deflect impact when you wear or wield them. equals 10 + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience. when not wearing Armor.

Core Rule—Armored Defense

Your DFDefense StatDefense (DF) is a rating of how difficult you are to hit when unarmored, and how well your Armor and Shield absorb and deflect impact when you wear or wield them. equals:

  • Light ArmorLight Armor Item · Armor · Tier 1Light Armor is Armor that offers minimal protection while keeping full mobility.: 10 + ProtectionProtection StatProtection is the rating of how much an Armor or Shield raises your Defense. + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience.
  • Modest ArmorModest Armor Item · Armor · Tier 1Modest Armor is Armor that balances protection and mobility.: 10 + ProtectionProtection StatProtection is the rating of how much an Armor or Shield raises your Defense. + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience. (up to cap)
  • Heavy ArmorHeavy Armor Item · Armor · Tier 1Heavy Armor is Armor that offers maximum protection but limits mobility.: ProtectionProtection StatProtection is the rating of how much an Armor or Shield raises your Defense. + BodyBody TraitBody is a Trait that measures your physical durability, stamina, and resilience.

Types of Armor

Types of Armor
DescriptionFeatures
Light ArmorLight Armor is Armor that offers minimal protection while keeping full mobility.1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.EvasionEvasion Feat · Tier 1Evasion is a Feat built for fighting in Light Armor.ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate., WornWorn FeatureWorn is a Feature of items you wear on your body.
Modest ArmorModest Armor is Armor that balances protection and mobility.1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.Armor WardArmor Ward Feat · Tier 2Armor Ward is a Feat built for fighting in Modest Armor.ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate., WornWorn FeatureWorn is a Feature of items you wear on your body.
Heavy ArmorHeavy Armor is Armor that offers maximum protection but limits mobility.1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.AegisAegis Feat · Tier 3Aegis is a Feat built for fighting in Heavy Armor.BulkyBulky FeatureBulky is a Feature of heavy items that hamper your movement., ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate., WornWorn FeatureWorn is a Feature of items you wear on your body.

Source Player Codex