Skip to content

Modest Shield

Item · Shield · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Shield

  • CavalryCavalry FeatureCavalry is a Feature of items built for fighting from a Mount.
  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.

Modest Shields are ShieldsShield Item · Shield · Tier 1Shields are Objects you wield to increase your Defense. that balance protection and mobility. Those who engage in mounted combat often prefer Modest Shields.

MasteryMastery RuleMastery is an optional Feat you can take to gain Proficiency with an Armor, Shield, or Weapon, or to access a special ability it offers.
Quick RaiseQuick Raise Feat · Tier 2Quick Raise is a Feat built for fighting behind Modest Shields.
FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
ShieldShield Item · Shield · Tier 1Shields are Objects you wield to increase your Defense.

Kinds of Modest Shields

Kinds of Modest Shields
Features
Kite Shield2CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.+31150 GoldCoin RuleCoins are the currency you use to buy items.2CavalryCavalry FeatureCavalry is a Feature of items built for fighting from a Mount., ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Heater Shield2CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.+41200 GoldCoin RuleCoins are the currency you use to buy items.2Body 1Body 1 FeatureBody 1 is a Feature that sets a Body requirement of 1 for using an item., CavalryCavalry FeatureCavalry is a Feature of items built for fighting from a Mount., ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.

Source Player Codex