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Bullet

Item · Ammunition · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Ammunition

  • ConsumableConsumable FeatureConsumable is a Feature of items that are used up.1 AttackAttack ActionAttack is the Action you use to strike at a foe.
  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.

Bullets are metal AmmunitionAmmunition Item · Ammunition · Tier 1Ammunition is a supply of Objects you need to make Ranged Attacks. designed for firearm barrels, stored in a bullet bandolier.

GripGrip StatGrip is the number of hands you need to hold and use an item.
0+
Used With
Bolt-Action RifleBolt-Action Rifle Item · Weapon · Tier 1Bolt-Action Rifles are long, precise Firearms built for hunting., DerringerDerringer Item · Weapon · Tier 1Derringers are compact pocket Firearms made for concealed carry., MusketMusket Item · Weapon · Tier 1Muskets are black-powder, muzzle-loading Firearms., PistolPistol Item · Weapon · Tier 1Pistols are semi-automatic handgun Firearms with a high-capacity magazine., RevolverRevolver Item · Weapon · Tier 1Revolvers are handgun Firearms with a rotating cylinder that serves as the magazine., Semi-Auto RifleSemi-Auto Rifle Item · Weapon · Tier 1Semi-Auto Rifles are military-grade Firearms with a high-capacity magazine.
PricePrice StatPrice is the Coin-cost to buy items.
10 GoldCoin RuleCoins are the currency you use to buy items. (10 pieces)
SlotsSlot StatSlots are units that measure your item capacity.
1
FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
AmmunitionAmmunition Item · Ammunition · Tier 1Ammunition is a supply of Objects you need to make Ranged Attacks.

Source Player Codex