Round
Combat
Rounds are the units of time that divide play into 6-second intervals.
Core Rule—Round
- A Round lasts 6 seconds of in-game time. 10 Rounds make 1 minute (see TimeTime RuleTime is how the game measures how long things take.).
- Your GMGame Manager TermGame Managers (GMs) are the people who run the game for the Players at a table. tracks Rounds when time matters second by second, such as a fight or a chase.
- Each participant takes or declines one TurnTurn CombatTurns are the part of each Round when you get your chance to act..
- The Round ends once every participant has taken or declined their TurnTurn CombatTurns are the part of each Round when you get your chance to act..
Source Player Codex, Encounters