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Round

Combat

Rounds are the units of time that divide play into 6-second intervals.

Core Rule—Round

  • A Round lasts 6 seconds of in-game time. 10 Rounds make 1 minute (see TimeTime RuleTime is how the game measures how long things take.).
  • Your GMGame Manager TermGame Managers (GMs) are the people who run the game for the Players at a table. tracks Rounds when time matters second by second, such as a fight or a chase.
  • Each participant takes or declines one TurnTurn CombatTurns are the part of each Round when you get your chance to act..
  • The Round ends once every participant has taken or declined their TurnTurn CombatTurns are the part of each Round when you get your chance to act..

Source Player Codex, Encounters