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Explorer’s Toolkit

Item · Toolkit · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Toolkit

  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.

Explorer’s Toolkits are ToolkitsToolkit Item · Toolkit · Tier 1Toolkits are Objects that enable specialized tasks. that contain tools for exploration, investigation, and problem-solving.

FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
ToolkitToolkit Item · Toolkit · Tier 1Toolkits are Objects that enable specialized tasks.

Kinds of Explorer’s Toolkits

Kinds of Explorer’s Toolkits
Features
Climber’s Kit1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.BrawnBrawn SkillBrawn is a Skill that measures your muscular strength and force. or AgilityAgility SkillAgility is a Skill that measures your speed, coordination, and reflexes.210 GoldCoin RuleCoins are the currency you use to buy items.1ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Detective’s Kit1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.AcuityAcuity SkillAcuity is a Skill that measures your awareness, attention, and intuition.210 GoldCoin RuleCoins are the currency you use to buy items.1ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Forager’s Kit1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.AcuityAcuity SkillAcuity is a Skill that measures your awareness, attention, and intuition.210 GoldCoin RuleCoins are the currency you use to buy items.1ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Hunter’s Kit1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.AcuityAcuity SkillAcuity is a Skill that measures your awareness, attention, and intuition.210 GoldCoin RuleCoins are the currency you use to buy items.1ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Medic’s Kit1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.LogicLogic SkillLogic is a Skill that measures your reasoning and understanding.210 GoldCoin RuleCoins are the currency you use to buy items.1ConsumableConsumable FeatureConsumable is a Feature of items that are used up. (10 uses), ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Performer’s Kit1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.SwaySway SkillSway is a Skill that measures your persuasion and influence.210 GoldCoin RuleCoins are the currency you use to buy items.1ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Thief’s Kit1CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.AgilityAgility SkillAgility is a Skill that measures your speed, coordination, and reflexes. or LogicLogic SkillLogic is a Skill that measures your reasoning and understanding.225 GoldCoin RuleCoins are the currency you use to buy items.1ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.

Source Player Codex