Explorer’s Toolkit
Item · Toolkit · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.
Part of Toolkit
- ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
Explorer’s Toolkits are ToolkitsToolkit Item · Toolkit · Tier 1Toolkits are Objects that enable specialized tasks. that contain tools for exploration, investigation, and problem-solving.
Kinds of Explorer’s Toolkits
| Features | |||||||
|---|---|---|---|---|---|---|---|
| Climber’s Kit | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | BrawnBrawn SkillBrawn is a Skill that measures your muscular strength and force. or AgilityAgility SkillAgility is a Skill that measures your speed, coordination, and reflexes. | 2 | 10 GoldCoin RuleCoins are the currency you use to buy items. | 1 | ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. |
| Detective’s Kit | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | AcuityAcuity SkillAcuity is a Skill that measures your awareness, attention, and intuition. | 2 | 10 GoldCoin RuleCoins are the currency you use to buy items. | 1 | ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. |
| Forager’s Kit | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | AcuityAcuity SkillAcuity is a Skill that measures your awareness, attention, and intuition. | 2 | 10 GoldCoin RuleCoins are the currency you use to buy items. | 1 | ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. |
| Hunter’s Kit | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | AcuityAcuity SkillAcuity is a Skill that measures your awareness, attention, and intuition. | 2 | 10 GoldCoin RuleCoins are the currency you use to buy items. | 1 | ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. |
| Medic’s Kit | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | LogicLogic SkillLogic is a Skill that measures your reasoning and understanding. | 2 | 10 GoldCoin RuleCoins are the currency you use to buy items. | 1 | ConsumableConsumable FeatureConsumable is a Feature of items that are used up. (10 uses), ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. |
| Performer’s Kit | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | SwaySway SkillSway is a Skill that measures your persuasion and influence. | 2 | 10 GoldCoin RuleCoins are the currency you use to buy items. | 1 | ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. |
| Thief’s Kit | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | AgilityAgility SkillAgility is a Skill that measures your speed, coordination, and reflexes. or LogicLogic SkillLogic is a Skill that measures your reasoning and understanding. | 2 | 25 GoldCoin RuleCoins are the currency you use to buy items. | 1 | ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate. |
Source Player Codex