Amenity
Item · Service · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.
Amenities are goods and services you pay for during your travels, from HirelingsHireling Item · Service · Tier 1Hirelings are Amenities you hire for skilled help with tasks and endeavors. to LodgingLodging Item · Service · Tier 1Lodging is an Amenity that gives you a place to rest and recover. and Food and DrinkFood and Drink Item · Service · Tier 1Food and Drink are Amenities served at inns, taverns, and other establishments..
Kinds of Amenities
| Description | Features | |||
|---|---|---|---|---|
| Food and Drink | Food and Drink are Amenities served at inns, taverns, and other establishments. | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | ConsumableConsumable FeatureConsumable is a Feature of items that are used up., IngestedIngested FeatureIngested is a Feature of items that activate when swallowed. |
| Hireling | Hirelings are Amenities you hire for skilled help with tasks and endeavors. | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | CreatureCreature TargetCreatures are animate Targets, distinct from inanimate Objects. |
| Lodging | Lodging is an Amenity that gives you a place to rest and recover. | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | LocationLocation TargetLocations are Targets that Creatures, Objects, and Effects can Occupy. |
| Service | Services are Amenities that provide professional help during your travels. | 1 | CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items. | LocationLocation TargetLocations are Targets that Creatures, Objects, and Effects can Occupy. |
Source Player Codex