Greatbow
Item · Weapon · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.
Part of Bow
- AmmoAmmo FeatureAmmo is a Feature of items that fire loaded Ammunition.ArrowsArrow Item · Ammunition · Tier 1Arrows are Ammunition made from lightweight wooden or carbon shafts with fletching and pointed tips, stored in a quiver.
- Body 2Body 2 FeatureBody 2 is a Feature that sets a Body requirement of 2 for using an item.
- ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
- PropulsivePropulsive FeaturePropulsive is a Feature of items that turn your strength into extra force.
- RangedRanged FeatureRanged is a Feature of items built to strike from a distance.Long RangeLong Range RangeLong Range is a Range for Effects that can Originate within 24 Spaces of you.
- Reload 0Reload 0 FeatureReload 0 is a Reload Feature that lets you reload an item without spending Action Points.
Greatbows are large BowsBow Item · Weapon · Tier 1Bows are Weapons built for careful aim. with reinforced limbs and an extended stave.
- DamageDamage HealthDamage is harm that reduces your Hit Points.
- 1d10 WoundWound EnergyWound is an Energy group that deals physical Damage. (PiercingPiercing EnergyPiercing is a Wound Energy that deals Damage (Piercing).)
- GripGrip StatGrip is the number of hands you need to hold and use an item.
- 1+
Source Player Codex