Warmaul
Item · Weapon · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.
Part of Axe
- Body 2Body 2 FeatureBody 2 is a Feature that sets a Body requirement of 2 for using an item.
- MeleeMelee FeatureMelee is a Feature of items built for close combat.
- ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
- VersatileVersatile FeatureVersatile is a Feature of items that can deal more than one Energy type.BashingBashing EnergyBashing is a Wound Energy that deals Damage (Bashing).
Warmauls are AxesAxe Item · Weapon · Tier 1Axes are Weapons built for momentum. with a double-bladed head and spike on a long haft.
- DamageDamage HealthDamage is harm that reduces your Hit Points.
- 2d8 WoundWound EnergyWound is an Energy group that deals physical Damage. (SlashingSlashing EnergySlashing is a Wound Energy that deals Damage (Slashing).)
- GripGrip StatGrip is the number of hands you need to hold and use an item.
- 2
Source Player Codex