Skip to content

Bolas

Item · Weapon · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Entangler

  • NonlethalNonlethal FeatureNonlethal is a Feature of Weapons built to subdue rather than kill.
  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.
  • ThrownThrown FeatureThrown is a Feature of items built to be hurled at Targets.Mid RangeMid Range RangeMid Range is a Range for Effects that can Originate within 12 Spaces of you.

Bolas are EntanglersEntangler Item · Weapon · Tier 1Entanglers are Weapons built for restraint and battlefield control. made from weights joined by cord, thrown to entangle limbs.

DamageDamage HealthDamage is harm that reduces your Hit Points.
1 WoundWound EnergyWound is an Energy group that deals physical Damage. (BashingBashing EnergyBashing is a Wound Energy that deals Damage (Bashing).)
GripGrip StatGrip is the number of hands you need to hold and use an item.
1
TrainingTraining TrainingTraining is the rating of how much practice a Weapon demands.
MartialMartial TrainingMartial is a Training level for Weapons that require training to use effectively.
MasteryMastery RuleMastery is an optional Feat you can take to gain Proficiency with an Armor, Shield, or Weapon, or to access a special ability it offers.
EnsnareEnsnare Feat · Tier 1Ensnare is a Feat built for fighting with Entanglers.
PricePrice StatPrice is the Coin-cost to buy items.
50 GoldCoin RuleCoins are the currency you use to buy items.
SlotsSlot StatSlots are units that measure your item capacity.
1
FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
EntanglerEntangler Item · Weapon · Tier 1Entanglers are Weapons built for restraint and battlefield control.

Source Player Codex