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Item · Ammunition · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Ammunition

  • ConsumableConsumable FeatureConsumable is a Feature of items that are used up.1 AttackAttack ActionAttack is the Action you use to strike at a foe.
  • ObjectObject TargetObjects are inanimate, discrete physical Targets you can manipulate.

Arrows are AmmunitionAmmunition Item · Ammunition · Tier 1Ammunition is a supply of Objects you need to make Ranged Attacks. made from lightweight wooden or carbon shafts with fletching and pointed tips, stored in a quiver.

GripGrip StatGrip is the number of hands you need to hold and use an item.
0+
Used With
Composite LongbowComposite Longbow Item · Weapon · Tier 1Composite Longbows are Bows laminated from layered wood, horn, and sinew., Composite ShortbowComposite Shortbow Item · Weapon · Tier 1Composite Shortbows are compact, recurved Bows laminated from layered wood, horn, and sinew., GreatbowGreatbow Item · Weapon · Tier 1Greatbows are large Bows with reinforced limbs and an extended stave., LongbowLongbow Item · Weapon · Tier 1Longbows are tall Bows made from a single curved stave and string., ShortbowShortbow Item · Weapon · Tier 1Shortbows are compact Bows made from a single curved stave and string.
PricePrice StatPrice is the Coin-cost to buy items.
1 SilverCoin RuleCoins are the currency you use to buy items. (10 pieces)
SlotsSlot StatSlots are units that measure your item capacity.
1
FamilyFamily RuleFamilies are sets of items that share a name and a stat table, such as Swords or Healing Potions.
AmmunitionAmmunition Item · Ammunition · Tier 1Ammunition is a supply of Objects you need to make Ranged Attacks.

Source Player Codex