Time
Rule
Also Minute, Hour
Time is how the game measures how long things take.
Core Rule—Time
| Unit | Equals |
|---|---|
| RoundRound CombatRounds are the units of time that divide play into 6-second intervals. | 6 seconds |
| Minute | 10 RoundsRound CombatRounds are the units of time that divide play into 6-second intervals. |
| Hour | 60 minutes |
| Day | 24 hours |
- When your GMGame Manager TermGame Managers (GMs) are the people who run the game for the Players at a table. tracks RoundsRound CombatRounds are the units of time that divide play into 6-second intervals., count DurationsDuration StatDurations are the lengths of time Effects last. in RoundsRound CombatRounds are the units of time that divide play into 6-second intervals.: 1 minute lasts 10 RoundsRound CombatRounds are the units of time that divide play into 6-second intervals..
- Otherwise, your GMGame Manager TermGame Managers (GMs) are the people who run the game for the Players at a table. tracks time in minutes, hours, and days.
Source Player Codex