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Time

Rule

Also Minute, Hour

Time is how the game measures how long things take.

Core Rule—Time

Unit Equals
RoundRound CombatRounds are the units of time that divide play into 6-second intervals. 6 seconds
Minute 10 RoundsRound CombatRounds are the units of time that divide play into 6-second intervals.
Hour 60 minutes
Day 24 hours
  • When your GMGame Manager TermGame Managers (GMs) are the people who run the game for the Players at a table. tracks RoundsRound CombatRounds are the units of time that divide play into 6-second intervals., count DurationsDuration StatDurations are the lengths of time Effects last. in RoundsRound CombatRounds are the units of time that divide play into 6-second intervals.: 1 minute lasts 10 RoundsRound CombatRounds are the units of time that divide play into 6-second intervals..
  • Otherwise, your GMGame Manager TermGame Managers (GMs) are the people who run the game for the Players at a table. tracks time in minutes, hours, and days.

Source Player Codex