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Depleted

Casting

Depleted is the state of a SpellSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. whose EffectsEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s. fail to land.

Core Rule—Depleted

SpellsSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. are Depleted when:

  • SpellSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. CheckCheck TestChecks are Tests your Game Manager calls for when you take proactive, deliberate actions to accomplish something.: Your CastCast ActionCast is the Action you use to unleash a Spell. attempt is a FailureFailure TestFailure is a Test Result that means you don’t achieve your goal..
  • SpellSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. SaveSave TestSaves are Tests your Game Manager calls for when you take reactive, automatic, or forced actions, typically in response to a threat.: Your Target’sTarget TargetTargets are anything that Effects can affect, interact with, or influence. SaveSave TestSaves are Tests your Game Manager calls for when you take reactive, automatic, or forced actions, typically in response to a threat. is a SuccessSuccess TestSuccess is a Test Result that means you achieve your goal..

Accessing Depleted SpellsSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane.:

  • You can attempt to CastCast ActionCast is the Action you use to unleash a Spell. Depleted SpellsSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. using InvokeInvoke Feat · Tier 1Invoke is a Feat built for casting through Conduits..
  • Your Depleted SpellsSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. renew when you finish a Long RestLong Rest RestLong Rest is a Rest built around sleep, or equivalent restorative activities if you don’t need sleep..

Source Player Codex