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Cost

Stat

Cost is what you pay to use an EffectEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s., such as Action PointsAction Point CombatAction Points (AP) are the resource you spend to use Actions when your Game Manager tracks Rounds., ManaMana DriveMana is the Drive Evokers use., or ComponentsComponent CastingComponents are Consumable materials needed to Cast Rituals..

Core Rule—Cost

  • An Effect’sEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s. APAction Point CombatAction Points (AP) are the resource you spend to use Actions when your Game Manager tracks Rounds. Cost shows in the pill beside its name.
  • Pay the full Cost to use the EffectEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s..
  • SpellsSpell RuleSpells are supernatural recipes that create Effects through magic, psionics, or any force beyond the mundane. also cost ManaMana DriveMana is the Drive Evokers use., and RitualsRitual CastingRituals are a slow way to Cast Spells using material Components. also cost their ComponentsComponent CastingComponents are Consumable materials needed to Cast Rituals..

Source Player Codex