Splash Control
Feat · Tier 1Tier 1 TierTier 1 is a Tier that represents novice power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.
Part of Feat
Splash Control is a FeatFeat Feat · Tier 1Feats are abilities you buy with SP. built for fighting with BombsBomb Item · Weapon · Tier 1Bombs are Weapons built for close-ranged blasts..
Core Rule—Splash Control
- Gain ProficiencyProficiency TestProficiency is a Modifier showing your competence with certain Objects when used as intended. with BombsBomb Item · Weapon · Tier 1Bombs are Weapons built for close-ranged blasts..
- If you already have ProficiencyProficiency TestProficiency is a Modifier showing your competence with certain Objects when used as intended., gain Splash Control.
Splash Control
On a hit with your BombBomb Item · Weapon · Tier 1Bombs are Weapons built for close-ranged blasts., spend 1 DriveDrive DriveDrive is the resource that powers your Feats and Spells.. Increase the SplashSplash FeatureSplash is a Feature of items whose Damage comes from the item alone, not your skill. RangeRange RangeRange is the distance an Effect can Originate from you. from Touch RangeTouch Range RangeTouch Range is a Range for Effects that can Originate within 1 Space of you. to Short RangeShort Range RangeShort Range is a Range for Effects that can Originate within 6 Spaces of you.. Spend 1 DriveDrive DriveDrive is the resource that powers your Feats and Spells. per TargetTarget TargetTargets are anything that Effects can affect, interact with, or influence. to exclude them from the SplashSplash FeatureSplash is a Feature of items whose Damage comes from the item alone, not your skill..
- PrerequisitePrerequisite StatPrerequisites are the requirements you must meet before you can take a Feat.
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- RepeatableRepeatable StatRepeatable is what you gain when you take a Feat you already have.
- Gain Splash Control
- SP CostFeat Feat · Tier 1Feats are abilities you buy with SP.
- 1
Source Player Codex