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Siege Control

Feat · Tier 3Tier 3 TierTier 3 is a Tier that represents expert power baselines. · UncommonUncommon RarityUncommon is a Rarity for options that take effort to find, often tied to a region, group, culture, or training.

Part of Feat

Siege Control is a FeatFeat Feat · Tier 1Feats are abilities you buy with SP. built for operating SiegeSiege TrainingSiege is a Training level for Weapons that require specialized training to use at all. WeaponsWeapon Item · Weapon · Tier 1Weapons are Objects you use to Attack..

Core Rule—Siege Control

Gain ProficiencyProficiency TestProficiency is a Modifier showing your competence with certain Objects when used as intended. with SiegeSiege TrainingSiege is a Training level for Weapons that require specialized training to use at all. WeaponsWeapon Item · Weapon · Tier 1Weapons are Objects you use to Attack..

PrerequisitePrerequisite StatPrerequisites are the requirements you must meet before you can take a Feat.
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RepeatableRepeatable StatRepeatable is what you gain when you take a Feat you already have.
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SP CostFeat Feat · Tier 1Feats are abilities you buy with SP.
2

Source Player Codex