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Quick Raise

Feat · Tier 2Tier 2 TierTier 2 is a Tier that represents skilled power baselines. · CommonCommon RarityCommon is a Rarity for widely available options, such as everyday gear and minor Magical items.

Part of Feat

Quick Raise is a FeatFeat Feat · Tier 1Feats are abilities you buy with SP. built for fighting behind Modest ShieldsModest Shield Item · Shield · Tier 1Modest Shields are Shields that balance protection and mobility..

Core Rule—Quick Raise

  • Gain ProficiencyProficiency TestProficiency is a Modifier showing your competence with certain Objects when used as intended. with Modest ShieldsModest Shield Item · Shield · Tier 1Modest Shields are Shields that balance protection and mobility..
  • If you already have ProficiencyProficiency TestProficiency is a Modifier showing your competence with certain Objects when used as intended., gain Quick Raise.
Quick Raise
Spend 2 DriveDrive DriveDrive is the resource that powers your Feats and Spells. to DefendDefend ActionDefend is an Action that raises your Defense with your Shield. instead of spending APAction Point CombatAction Points (AP) are the resource you spend to use Actions when your Game Manager tracks Rounds..
PrerequisitePrerequisite StatPrerequisites are the requirements you must meet before you can take a Feat.
Light ShieldLight Shield Item · Shield · Tier 1Light Shields are Shields that offer basic protection while keeping maximum mobility. ProficiencyProficiency TestProficiency is a Modifier showing your competence with certain Objects when used as intended.
RepeatableRepeatable StatRepeatable is what you gain when you take a Feat you already have.
Gain Quick Raise
SP CostFeat Feat · Tier 1Feats are abilities you buy with SP.
2

Source Player Codex