Agile
Feature
Part of Feature
Agile is a FeatureFeature FeatureFeatures are descriptors that provide additional information about an Object or Effect. of items built for quick follow-up strikes.
Core Rule—Agile
You can make additional AttacksAttack ActionAttack is the Action you use to strike at a foe. with this item without MisfortuneMisfortune TestMisfortune is a Modifier that your Game Manager imposes when circumstances work against you..
Items with Agile
- BucklerItem · ShieldBucklers are small, round Light Shields with forearm straps.
- Claw HammerItem · WeaponClaw Hammers are Hammers with a flat striking head and a claw or peen on a short handle.
- DaggerItem · WeaponDaggers are Knives with a short double-edged blade, pointed tip, and crossguard.
- DartItem · WeaponDarts are small, pointed Projectiles with a weighted tip and flight vanes.
- DerringerItem · WeaponDerringers are compact pocket Firearms made for concealed carry.
- GauntletItem · WeaponGauntlets are Gloves with metal plates across the knuckles and fingers.
- GloveItem · WeaponGloves are Weapons built for grappling control.
- Hand PickItem · WeaponHand Picks are Picks with a single pointed spike on a short haft.
- HatchetItem · WeaponHatchets are Axes with an axe blade and hammer poll on a short handle.
- KnifeItem · WeaponKnives are Weapons built for precision.
- Knuckle ClawItem · WeaponKnuckle Claws are Gloves made from a metal plate that fits over the knuckles, with sharpened claw extensions.
- Knuckle DusterItem · WeaponKnuckle Dusters are Gloves made from metal plates shaped to fit over the knuckles.
- Light ShieldItem · ShieldLight Shields are Shields that offer basic protection while keeping maximum mobility.
- MaceItem · WeaponMaces are Clubs with a heavy flanged metal head on a wooden shaft.
- PistolItem · WeaponPistols are semi-automatic handgun Firearms with a high-capacity magazine.
- Punch DaggerItem · WeaponPunch Daggers are Knives with a short blade and a perpendicular T-shaped grip.
- QuarterstaffItem · WeaponQuarterstaves are Staves made from a sturdy wooden shaft with careful weight distribution and reinforcement.
- RapierItem · WeaponRapiers are Swords with a slender, rigid, needle-tapered blade and a complex hand guard.
- RevolverItem · WeaponRevolvers are handgun Firearms with a rotating cylinder that serves as the magazine.
- RodItem · Weapon · UncommonRods are reinforced Conduits with a polished handle and decorated tip.
- SapItem · WeaponSaps are Clubs made from a weighted lead core wrapped in leather.
- ScepterItem · Weapon · UncommonScepters are ornate, ceremonial Conduits that channel supernatural power through a decorated head and strike like a mace.
- ShortswordItem · WeaponShortswords are compact Swords with a straight double-edged blade and protective crossguard.
- SickleItem · WeaponSickles are Knives with a curved single-edged blade on a short handle.
- SpearItem · WeaponSpears are Polearms with a leaf-shaped or triangular pointed head.
- Spiked GauntletItem · WeaponSpiked Gauntlets are reinforced Gloves with metal spikes or studs across the knuckles and back.
- StaffItem · WeaponStaves are Weapons built for defensive counters.
- TargeItem · ShieldTarges are round Light Shields of metal or wood reinforced with metal bands.
- TridentItem · WeaponTridents are Polearms with three parallel barbed prongs.
- Unarmed AttackItem · WeaponUnarmed Attacks count as Gloves and use natural body parts: fists, elbows, knees, or head.
- Walking StaffItem · WeaponWalking Staves are simple Staves made from a wooden pole with minimal shaping.
- WhipItem · WeaponWhips are Entanglers made from braided leather cord attached to a short handle.
Source Player Codex