Uncommon
Rarity
Part of Rarity
Uncommon is a RarityRarity RarityRarity is a rating of how easy an option is to find or gain. for options that take effort to find, often tied to a region, group, culture, or training.
Uncommon Species
- DarkbornSpecies · UncommonDarkborn are a Species whose lineage carries shadow energy, visible in their features.
- DraconidSpecies · UncommonDraconids are a Species of scaled, reptilian people who carry the might of dragons.
- DroidSpecies · UncommonDroids are a Species of constructed people with living minds.
- FloranSpecies · UncommonFlorans are a Species of living plants who grow, bloom, and heal with the sun.
- LightbornSpecies · UncommonLightborn are a Species whose lineage carries radiant energy, visible in their features.
- WildkinSpecies · UncommonWildkin are a Species of animal-folk who can take the shape of their animal.
Uncommon Feats
- Dragon BreathFeat · Uncommon · 1 SPDragon Breath is a Feat that lets you exhale a burst of Element Energy.
- EfficientFeat · Uncommon · 1 SPEfficient is a Feat that gets more healing out of your Hit Dice.
- Ghost StepFeat · Uncommon · 3 SPGhost Step is a Feat that upgrades Fade so you pass through obstacles and vanish from sight.
- Heal UndeadFeat · Uncommon · 2 SPHeal Undead is a Feat that lets your healing Spells mend Undead.
- KinshiftFeat · Uncommon · 1 SPKinshift is a Feat that lets you Shape-Shift into your animal.
- OverflowFeat · Uncommon · 2 SPOverflow is a Feat that turns excess Mana into protective Temporary HP.
- Radiant WardFeat · Uncommon · 1 SPRadiant Ward is a Feat that protects you from Damage (Wind and Water).
- RetributionFeat · Uncommon · 3 SPRetribution is a Feat that upgrades Grit to turn prevented Damage back on the attacker.
- Shadow WardFeat · Uncommon · 1 SPShadow Ward is a Feat that protects you from Damage (Fire and Earth).
- Siege ControlFeat · Uncommon · 2 SPSiege Control is a Feat built for operating Siege Weapons.
- SunbloomFeat · Uncommon · 1 SPSunbloom is a Feat that heals you as you rest in sunlight.
Uncommon Spells
- BanishSpell · UncommonBanish is a Compel Spell that sends a Creature to another plane of existence.
- Contact Other PlaneSpell · UncommonContact Other Plane is a Reveal Spell that asks an extraplanar intelligence one question.
- DaybreakSpell · UncommonDaybreak is a Destroy Spell that sears Creatures sensitive to sunlight with a flash of dawn.
- DeafnessSpell · UncommonDeafness is a Compel Spell that deafens a Creature.
- FlightSpell · UncommonFlight is an Alter Spell that lets a Creature Fly and Hover.
- Group InvisibilitySpell · UncommonGroup Invisibility is an Alter Spell that hides a group of Creatures from everyone but each other.
- HushfallSpell · UncommonHushfall is a Conjure Spell that creates a zone of Magical silence.
- Illusory ScriptSpell · UncommonIllusory Script is a Conjure Spell that disguises writing and markings with illusions.
- InvisibilitySpell · UncommonInvisibility is an Alter Spell that makes a Creature Invisible.
- Life TransferSpell · UncommonLife Transfer is an Alter Spell that trades life force between a donor and a recipient.
- Major TricksSpell · UncommonMajor Tricks is a Conjure Spell that creates convincing large-scale illusions.
- Minor TricksSpell · UncommonMinor Tricks is a Conjure Spell that creates small convincing illusions and effects.
- MirageSpell · UncommonMirage is a Conjure Spell that creates duplicates of you to draw Attacks.
- PortalSpell · UncommonPortal is a Conjure Spell that opens a gateway to another plane.
- ReanimateSpell · UncommonReanimate is a Conjure Spell that raises a Defeated Creature as Undead.
- RejuvenateSpell · UncommonRejuvenate is a Conjure Spell that restores an Undead Creature to true life.
- ResonateSpell · UncommonResonate is a Destroy Spell that shakes a Movable Area with deafening sound and knocks Creatures down.
- ResurrectionSpell · UncommonResurrection is a Conjure Spell that returns a Defeated Creature to life.
- Reverse GravitySpell · UncommonReverse Gravity is a Compel Spell that flips gravity in an area.
- Share SensesSpell · UncommonShare Senses is a Reveal Spell that lets you sense through another Creature.
- ShatterSpell · UncommonShatter is a Destroy Spell that shatters a Target with sound.
- SilenceSpell · UncommonSilence is a Compel Spell that silences a Creature.
- Sonic BlastSpell · UncommonSonic Blast is a Destroy Spell that blasts a Creature with sound and deafens it.
- Sonic BoomSpell · UncommonSonic Boom is a Destroy Spell that fills a Movable Area with deafening booms.
- Sound BurstSpell · UncommonSound Burst is a Destroy Spell that bursts with sound and deafens Creatures in an area.
- Spell VoidSpell · UncommonSpell Void is a Destroy Spell that ends and suppresses Magic in an area.
- SunbeamSpell · UncommonSunbeam is a Destroy Spell that sears Creatures sensitive to sunlight with a beam of sunlight.
- SunburstSpell · UncommonSunburst is a Destroy Spell that sears Creatures sensitive to sunlight with a blinding burst of sunlight.
- TeleportSpell · UncommonTeleport is an Alter Spell that moves Creatures instantly to a destination.
- TerrorSpell · UncommonTerror is a Compel Spell that frightens a Creature away from you.
- Umbral VeilSpell · UncommonUmbral Veil is a Conjure Spell that creates an area of Magical Darkness.
Uncommon Items
- Aerial VehicleItem · Vehicle · UncommonAerial Vehicles are Vehicles that travel through the air.
- AirshipItem · Vehicle · UncommonAirships are fixed-wing Aerial Vehicles for sky travel.
- BalloonItem · Vehicle · UncommonBalloons are simple Aerial Vehicles lifted by hot air.
- Bomb LauncherItem · Supply · UncommonBomb Launchers are mechanical tube Supplies that propel Bombs.
- Car or TruckItem · Vehicle · UncommonCars and Trucks are motorized Land Vehicles.
- Component PouchItem · Supply · UncommonComponent Pouches are extraplanar Supplies that hold Components.
- ConduitItem · Weapon · UncommonConduits are Weapons built for practitioners of magic.
- CopterItem · Vehicle · UncommonCopters are rotary-wing Aerial Vehicles.
- CrystalItem · Weapon · UncommonCrystals are palm-sized Conduits of focusing stone that steady a caster’s concentration.
- DinosaurItem · Mount · UncommonDinosaurs are swift, bipedal Battle Mounts suited to rough terrain.
- Elephant or MammothItem · Mount · UncommonElephants and Mammoths are massive Battle Mounts trained to carry heavy loads and make devastating charges.
- GreatstaffItem · Weapon · UncommonGreatstaffs are tall, iron-shod Conduits carved to channel supernatural power.
- GriffinItem · Mount · UncommonGriffins are majestic eagle-lion Premium Mounts that travel by ground and air.
- HippocampusItem · Mount · UncommonHippocampi are horse-fish Premium Mounts for underwater travel and exploration.
- HippogriffItem · Mount · UncommonHippogriffs are swift horse-eagle Premium Mounts suited to aerial scouting.
- Ice SledgeItem · Vehicle · UncommonIce Sledges are heavy Land Vehicles built for frozen terrain.
- Invisibility MistItem · Concoction · UncommonInvisibility Mist is a Concoction that hides you from sight.
- Land VehicleItem · Vehicle · UncommonLand Vehicles are Vehicles that travel over ground under their own power.
- Mechanical WalkerItem · Vehicle · UncommonMechanical Walkers are steam-powered, walking Land Vehicles.
- OrbItem · Weapon · UncommonOrbs are Conduits made from a polished sphere of crystal or glass that strengthens its wielder’s connection to supernatural power.
- Potion of FlightItem · Concoction · UncommonPotions of Flight are Concoctions that let you fly.
- Potion of HasteItem · Concoction · UncommonPotions of Haste are Concoctions that speed you up.
- Potion of TorporItem · Concoction · UncommonPotions of Torpor are Concoctions that slow you down.
- RodItem · Weapon · UncommonRods are reinforced Conduits with a polished handle and decorated tip.
- Sand SkiffItem · Vehicle · UncommonSand Skiffs are wind-powered Land Vehicles that sail across desert sands.
- ScepterItem · Weapon · UncommonScepters are ornate, ceremonial Conduits that channel supernatural power through a decorated head and strike like a mace.
- SubmersibleItem · Vehicle · UncommonSubmersibles are sealed Aquatic Vehicles for underwater travel and exploration.
- Superior Healing PotionItem · Concoction · UncommonSuperior Healing Potions are Healing Potions of Superior potency.
- WandItem · Weapon · UncommonWands are slender Conduits crafted to channel supernatural power accurately.
- WyvernItem · Mount · UncommonWyverns are dragon-like Battle Mounts suited to mountains and cliffs.
Source Player Codex