Hover
Movement
Part of Movement
Hover is a MovementMovement MovementMovement is how you change your position. you use to FlyFly MovementFly is a Movement you use to Move through air or another fluid capable of producing lift. in place.
Core Rule—Hover
- When you FlyFly MovementFly is a Movement you use to Move through air or another fluid capable of producing lift. without Hovering, you must MoveMove ActionMove is the Action you use to change your position. on your TurnTurn CombatTurns are the part of each Round when you get your chance to act..
- Hovering requires MagicalMagical FeatureMagical is a Feature that marks an item, Effect, or Energy as a product of magic. assistance or a biological adaptation.
- You can’t FallFalling HazardFalling is a Hazard that happens when you drop 1 or more Spaces vertically or something drops on you. ProneProne ConditionProne is a Condition you gain when you are knocked or dropped to the ground..
Source Player Codex