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Total Cover

Cover

Part of Cover

Total Cover is CoverCover CoverCover is anything that physically blocks you from being targeted from certain directions. that completely blocks you or offers maximum protection from EffectsEffect TargetEffects are Targets produced by actions, whether yours, someone else’s, or the environment’s., such as a solid wall, forcefield, sealed room, or enclosed vehicle.

Core Rule—Total Cover

  • You can’t be directly TargetedTarget TargetTargets are anything that Effects can affect, interact with, or influence..
  • You’re UnobservedUnobserved DetectionUnobserved is a Detection state you’re in when a Creature detects you with a Mid Fidelity or Low Fidelity Sense. to CreaturesCreature TargetCreatures are animate Targets, distinct from inanimate Objects. without Sight LineSight Line TargetSight Line is the part of Targeting that means you can detect your Target using Sight. to you.

Source Player Codex