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Mounted Combat

Combat

Part of Special Combat

Mounted Combat is Special CombatSpecial Combat CombatSpecial Combat is the set of rules for situations that change how fights work, such as fighting in the air, underwater, or while mounted. that occurs while riding a mount.

Core Rule—Mounted Combat

  • Use the RideRide ActionRide is an Action you use to mount and travel on a Willing Creature. ActionAction RuleActions are structured ways to act when your Game Manager tracks Rounds. to move onto and OccupyOccupy RuleOccupy is how you, and other Targets, take up Spaces while in them. your mount’s SpaceSpace RuleSpaces are grid tiles that measure position, distance, and Size..
  • Your mount acts on your TurnTurn CombatTurns are the part of each Round when you get your chance to act..
  • On a LargeLarge SizeLarge is a Size for Targets that Occupy 4 Spaces. or smaller mount, you can take Touch RangeTouch Range RangeTouch Range is a Range for Effects that can Originate within 1 Space of you. ActionsAction RuleActions are structured ways to act when your Game Manager tracks Rounds.. On a HugeHuge SizeHuge is a Size for Targets that Occupy 9 Spaces. or larger mount, you must be at least 1 SizeSize SizeSize is the number of Spaces you, and other Targets, Occupy. smaller than your mount to take them.
  • Use the CommandCommand ActionCommand is an Action you use to give an order to a Creature or a Summon. ActionAction RuleActions are structured ways to act when your Game Manager tracks Rounds. to have your mount act.

Source Player Codex