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AP

Rule

Action Points (AP) determine what you can do in a RoundRound RuleRounds divide play into 6-second intervals. During a Round, each creature takes or declines one Turn.. Spend AP to take actions on your turn or reactions outside it. Outside RoundRound RuleRounds divide play into 6-second intervals. During a Round, each creature takes or declines one Turn., you don’t spend AP.

Core Rule—Action Point

  • Start your turn with the AP granted to you (default: 3 AP).
  • Unused AP is lost at the end of the RoundRound RuleRounds divide play into 6-second intervals. During a Round, each creature takes or declines one Turn..

Source Player Codex